
The difficulty ramps up gradually, but even if you’re a twin stick veteran, start on rookie and then move up because you can easily get swamped trying to start on normal or hard.
RESOGUN PS3 PS3
The revamped trigger system is much easier to use than the awkward L2 and R2 buttons on the PS3 pad, while the sticks are far more comfortable to use and feel easier to move exactly where you want with ease due to that. The orientation reminds me a lot of a vertical shooter that is just turned horizontal with how confined it feels and that adds a lot of tension to things.Īs a shooter, it’s an exciting game and the controls are perfect. This means that the battlefield can get a bit cramped and you’ll have to hope your bullet hell skills come in handy as you dodge enemy fire and the enemies on a short, but wide area. The best way to imagine the gameplay is to think of a coffee or oatmeal can and then cut it in thirds – you’re doing battle on about 2/3 of its circumference. It reminds me a bit of the recent Burgertime game on XBLA, so it was pretty easy to get used to – and leads to the HUD immediately standing out due to its orientation following suit. The circular nature of the environment is an interesting little gimmick. The blast radius on the R2 bomb is the same no matter what ship you choose, and can be a life-saver in tough boss battles – it was for me in the final boss battle where I was one hit away from death. There are only three, so it doesn’t make too big a difference, but if you go with the slowest ship, you’ll also gain the longest-range overdrive weapon which can allow you to do massive damage from about halfway across the screen. Beyond that, R1 activates the overdrive power-up which varies in overall usefulness depending on the ship you pick. You run the risk of them getting killed, but it’s preferable to a guarantee of that happening if you foresee danger. L1 gives you a boost that can make you invincible against smaller foes as you dash through them to possibly send a person off to safety, or you can use L2 to send a person skyward in case you sense they’re in immediate danger. The shoulder and trigger buttons give you some additional things to aid you. At first, it takes some time to get used to a twin-stick shooter with such limited shooting functionality, but it makes you think about each shot before you take it. In order to destroy it and its many underlings, you’ll use the left stick to move in any direction and the right stick to shoot either right or left. One neat little thing is that the bar you’ve been filling up the whole time at the bottom of the screen throughout each of a stage’s phases actually winds up being the boss’s life bar – so you must destroy the thing you sort of helped create. The overdrive function gives you a super-powered blast that only lasts a little while, but can save your ass in a boss battle. If you luck out, you’ll be able to get an extra life, an extra bomb, a limited-time shield that can withstand a single hit, or an overdrive power-up. Here, if you pick people up from being killed by the enemies and send them off to safety, you might get points – or better yet, items.

While you don’t have to, like in Zombies Ate My Neighbors, it’s to your benefit to do so.

Throughout each of the six levels, you’ll have ten people you can possibly save. While your core goal is to destroy all of the on-screen enemies (or at least enough to fill three phase bars on the screen) before fighting a boss, the addition of people change things up a bit. Resogun’s premise also helps it stand out.
RESOGUN PS3 SERIES
Everything in the world is made up of voxels – 3D pixels that are basically the same kind of thing as in 3D Dot Game Heroes, and they break apart like LEGO blocks in that series by scattering all across the screen. Housemarque made a name for themselves with the Super Stardust twin-stick shooters on the PS3 and Vita, and Resogun looked like the most beautiful twin-stick shooter ever made with a fairly unique visual style to set it apart. It’s hard to believe that Resogun was only shown off a few months ago because it feels like a game people have been hyped up about for much longer.
